E3SM1: 2 Hectic 4 You (The Edge of Time)

E3SM1: 2 Hectic 4 You is the ninth and first secret map in the Armies of Darkness episode of The Edge of Time. It was designed by FireSeraphim and uses as the music track a remix by MegatestRetro of "Nobody Told me about id" by Bobby Prince.

Secrets

 * 1) Open the west door at the start, then open the north wall with scratches to find a secret switch and a box of nails. (sector 31)
 * 2) At the southwest end, jump up to the northwest ledge and open the north wall to find a helmet and a secret switch. (sector 98)
 * 3) After crossing the bridge at the north end, open the door, head to the south lift, and stand on it. Face north and shoot the column in front of you to raise the lift. At the top, head to the northeast wall and lower it to find light combat armor, helmets, and a switch. (sector 243)
 * 4) After crossing the bridge at the north end, open the door and head north. Just before the next bridge, go to the north wall and lower it to find bottles full of health bonuses, a backpack, and a secret switch. (sector 282)
 * 5) Head east from the previous secret and raise the bridge going south. Get on it and look east, then shoot the target. This opens a secret room to the north with a super shotgun and helmets. (sector 287)
 * 6) After using the switches in Secrets #1 through #4, go back to the hub and the northeast compartment will be open, with a big argent cells and an argent particle cannon inside. (sector 315)
 * 7) After using the switches in Secrets #1 through #4, go back to the hub and the southwest compartment will be open, with argent cells, big argent cells, and a backpack inside. (sector 317)
 * 8) In the outside area at the south end, jump up the rocks (be sure not to destroy the trees here) and enter the alcove with big argent cells. (sector 386)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on March 21, 2022.

Things
This level contains the following numbers of things per skill level:

Inspiration and development
The idea behind this map was: "What if Hectic got the Go 2 It treatment?" From there the bits of Quake's E1M1 were mixed in there to throw off player expectations.